An original take on the vampire survivors type game that I haven't seen before. It took me about two level ups to understand how the ability/attack system worked. Is there a reason why you decided to pause the music when you were in the lability selector? I found that the abrupt silence kinda took me out of it.
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Thank you for playing the game and I'm happy you enjoyed it!
We decided to pause the music, since the attack are synced to the beat and bars of the song playing. If we didn't pause it, we would either have to reset the song when it continues playing or make the player wait up to 16 beats until the music is back "where it's supposed to be". We decided the easiest choice for the jam was to simply pause the music. :)