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(+1)

I know about the clone limit, if you use Turbowarp packager there should be an option to turn on infinite clones, but I'm not sure if it's compatible with GandiIDE (I assume that's what you used).

We didn't reach the clone limit (just got super close) but I still did turn on infinite clones just in case. And yes, we used GandiIDE.

(+1)

Ah, in that case you could have tried to use high quality pen but I know it's hard, especially if you found it out late in development, it's super difficult to re-do a lot of the rendering logic. The lag doesn't impact the game too much so honestly it isn't really a factor in rating.

We use clones instead of pen (that's most likely why it's very laggy lol)