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The decision to make your character stop moving every time they shoot was really good, it made you think a bit more carefully. The game unfortuantly kept freezing for me so I never got to finish it and I also had enemies dying when I wasn't shooting which was odd. Some background music wouldn't have gone amiss eitehr. Nevertheless, the game has a lot potential from what I saw.

I hadn’t noticed that issue in my engine, but after testing it here, I saw it happen — seems to only affect the web version.

About enemies dying without shooting: they should only die if your past self hits them, so that’s likely what you saw.

Thanks a lot for the review! You pointed out things I completely missed — and yes, some music would’ve helped!