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Rokad

18
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A member registered Apr 14, 2025 · View creator page →

Creator of

Recent community posts

Great game and challenging , i like it, good work 

really great idea, I was impressed while playing it

hhhh, this honestly the fun game i've enjoyed in this game jam, i hope if there was more  than 1 level

Honestly, i really liked the game's art, and i fell like we almost worked on a similar idea

I really like your artwork, My team painter should learn from you

I really like your game concept, great work

Great work, i realy like how  we both ended up working around the past self concept but really we made completely different game. 

This was my first time participating, and i also hope to see more Arabs like us participating in these jams!

Thank you so much! I'm really glad you enjoyed it — and yeah, it’s so cool how we both had the same core idea but ended up with totally different games 😂

Also, I just realized we’re both Arab — love seeing more of us in game jams!

Thanks so much for the detailed feedback! This was actually my first game jam — and also the first game I’ve ever exported — so I really appreciate your thoughts. I agree about the randomness issue, and your idea about guided missiles is super interesting. Definitely something I’ll explore if I work on it more!

Thanks a lot! Glad you liked the core idea — and yeah, I get what you mean about the enemy spawns. Definitely something I’d like to tweak. The crashes seem to happen mostly in the web version; the .exe build runs more stable. Really appreciate the honest feedback!

Thanks! Sorry about the freeze — it seems to happen in the web version. The .exe version runs fine. Appreciate you playing!

Thanks a lot! I'm really glad you had fun experimenting with different strategies — that's exactly the kind of gameplay I was hoping for!

Sorry to hear about the freeze; I noticed that issue happens only in the web version. When I tested the .exe version, it ran fine without freezing. Still, I really appreciate you pointing it out!

Thank you so much, Vuinn! I’m really glad you enjoyed it — sounds awesome that our games share similar mechanics. I’ll definitely check yours out too!

Thanks so much! Glad you found it challenging. Sorry about the occasional freezes, I’m looking into that. 

And haha, love the 'stick to your ghosts' advice!

Thanks a lot! I’m really happy you liked the past self idea, it was something I wanted to try out.


I hear you about the controls. I think running and shooting at the same time would make the game feel smoother, so that’s definitely something I’ll keep in mind.

Thank you very much for your review. I’m glad the game was able to hold your attention.

So glad you liked it! I had a lot of fun building around that past self mechanic — awesome to hear it made the gameplay more engaging for you!

I hadn’t noticed that issue in my engine, but after testing it here, I saw it happen — seems to only affect the web version.

About enemies dying without shooting: they should only die if your past self hits them, so that’s likely what you saw.

Thanks a lot for the review! You pointed out things I completely missed — and yes, some music would’ve helped!