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(+3)

The control scheme is so simple and yet so genius. Although it felt strange at first, as soon as it clicked I fell in love with the way it engaged my hands and brain while steering clear of high APM gameplay. There's a hard to describe "flow" to the game's puzzles that just feels good when you get the timing right. I'm kind of in awe that you managed to squeeze so many compelling levels out of such a simple idea.

The sound design and visuals are a perfect match for the gameplay, and the design for Gunter and his robot are super cute too.

I had a few instances where the game's perspective made it hard to see the height of blocks clearly, which was a struggle once I got to the roadwork level. Despite this, I did manage to progress after some trial and error, and I felt rewarded for learning the level and sticking it out.

FISHious Cycle is an absolute gem and I'm glad to hear you're considering more levels in the future.
Thanks for dev-ing!

(1 edit)

this comment is so sweet thank you so much!! im really happy you enjoyed our game (together with the rest of the team ofc) :-)