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(+2)

I love me a roguelike deckbuilder. Just with cards alone, it was a bit barebone; but this is just a jam. Adding relics or card upgrades would immediately make it more fun. One gripe I have with this is not having an enemy in front of me. I am just keep filling the clarity orb. Maybe changing the clarity into an enemy entity with health points might make it more approachable. At least for me.

Cool game nonetheless, cheers <3

Thanks so much, really glad you liked it! 

Yeah it could definitely do with some relics/card upgrades/shop upgrades. I've got a bunch more ideas for it, but we decided to go for more polished, smaller number of features, instead of trying to do too much.

But I'm going to come back with more for this one for sure. I'm thinking a THAT card, and ANY card, a SOME card., all with their own identities and quirky little rules!