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I don't think this game is finished yet (please correct me if that's wrong) but despite that, you can see the bones of something really special here. The environment is eerie, the vibe is fully committed to in terms of art style and music, and moving around feels fluid and fun.

I did find using the dash button (spoiler warning since you discover the dash hotkey partway into the game) to be awkward while moving to the right because of how close C is to D and spacebar. I ended up using my right hand just for the C key, which did feel better.

Also, (spoiler warning 2) the pink head was terrifying! Moving through that room I was never sure if it would hang out idly or dive me, but it seemed to choose at random. Possibly a bug but appropriately scary nonetheless. 

Overall, a really compelling concept and I'd be excited to play more if you choose to continue development. Nice job!


(1 edit)

The game *is* finished, but the final ending puzzle was literally completed in the last hour or two of development so the clarity on what to do isn't great. (SPOILERS) it's reachable after collecting 3 parts, checking the bottom left cave for hints, and then using the knowledge gained from the apple quest. The Pink Head is set to fall asleep after a certain amount of time passes, but extra work could've been put into making this clearer as well. (SPOILERS END)

Thank you very much for the kind words and feedback! We were actually discussing a potential remake, so it's very possible we'll have something in the coming weeks. - STEVE