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(+1)

I realized that I had to go through as many doors as possible, but after four or five, even going through the door didn't reload the room. Also, it seems to me that the opponent doesn't do anything after the first room. At least the setting and music give a well-defined feeling of oppression and tension.

(+1)

Thanks for playing!
The enemy and upgrade systems were still quite unfinished, which is probably what you experienced :') We're glad to hear that the ambiance struck well!