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I'm not sure that the bullets were timed correctly when the music thing played, Idk if this was intentional but it kind of felt like i was being lied to?

However I do really like the idea of having the killing of enemies being part of a beat, which was really awesome. I did notice the big enemies had a treble and bass clef which made me think that shooting them would play high/low pitch notes respectively, maybe an idea?

Thanks for playing! Yes the timing of the notes is intentionally synced with the beat, otherwise it would sound chaotic. The treble and bass clefs on the enemies do indicate different pitch ranges, and the final boss plays both high and low range. By the way enemies with blue stripes have a small chance of playing a blue note.

Lol maybe I should have played to the end, I actually want to try that boss out now