Pretty impressive to have built such a large map in this short a time. I do wish there were more things that I could do and interact with, and some of the inventory/items I couldn't figure out how to use (e.x. could not hold the flashlight).
Viewing post in SPLINT jam comments
Hey, thank you so much! There are still quite a few bugs and a lot of stuff we wanted to add that did not make it for the jam version, but we are quite excited about the core of the game, and actually set down right after the jam to talk about the future direction of the project, and I'm very excited to move this project along.