Thank you for playing!
My initial idea for the "Loop" theme was that a unit would always respawn at its starting position and never truly die. In the final game, I kept this concept in the later levels with the holes. (when you fall, you loop back to your initial position) The story loop theme came up, when i searched for a player character and created my foxduck abomination :D
I didn’t encounter the bug where you can walk onto the conveyor belt you're pushing during testing. Thanks for reporting it! I’ll look into it.