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I suck at these kinds of games so I couldn’t finish it, but this is a neat idea! The loop theme is a bit of a stretch, but the standalone idea of a conveyor belt/factory themed Sokoban game is pretty cool.

There’s a bug where sometimes you walk onto the conveyor belt you’re trying to push. Might be a race condition? Also if the duck gets pushed into a crate by a conveyor, and then you push the conveyor, the duck seems to get stuck on the crate and you can’t push it.

Thank you for playing!

My initial idea for the "Loop" theme was that a unit would always respawn at its starting position and never truly die. In the final game, I kept this concept in the later levels with the holes. (when you fall, you loop back to your initial position) The story loop theme came up, when i searched for a player character and created my foxduck abomination :D 

I didn’t encounter the bug where you can walk onto the conveyor belt you're pushing during testing. Thanks for reporting it! I’ll look into it.