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Really fun! I love how you need to be careful when making loops so that you don't accidentally hit yourself. It adds another layer to the mechanic that's really engaging. Maybe a health bar for some of the enemies could help? that way I can decide whether I still want to focus my main ship on that enemy, or if I should let my clones do the work. Just an idea, I really liked this game and it's a great take on the theme!

Thanks! Really glad you enjoyed it. Health bars on the bigger enemies sounds like a great idea, especially since they're so tanky. (I gave them a lot of hit points to force players to use the clones to increase their damage rate.) Thanks for the kind words.