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Took a little bit of getting used to, but thankfully tThe game allows failing fast. Once it hit, the juggling and progressive tasking flowed very smoothly. Loved it - very ambitious for the time period as well. One complaint is the art felt a bit inconsistent at times (like multiple artists drew in their styles), and a few character sheets felt off - but these are minor qwips. Really good stuff. 

I'm happy to know you felt comfortable about failing fast and that it gets to that point where "it hit", that's exactly what we were aiming for. Thanks for playing!

ayy glad to hear you enjoyed it!! a note on the art: definitely a departure from my usual style haha!! i ended up exploring a few different ways to make assets during this, especially with the character animations, but it was overall a great chance for exploration and a cool learning experience B) thank you so much for playing our game :D <3!!