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(+1)

The moss growing more and more as the years go on is a great detail. I didn't manage to get further than 25 years, although I gave it plenty of good tries. The grey enemies blend to the dark background making them a bit hard to see. I had some success trying to get the enemy hordes stuck behind corners, but it wasn't enough to get me through the level.

There seemed to be a slight performance problem, as the game froze for a couple of seconds whenever loading a new effect for the first time (first time I shot, first time enemy died, first time I got hit), but luckily it didn't happen more than once each.

Congrats on making a fun game in such a short time!

(+1)

Yeah, unfortunately we realized the performance issue with the particles a bit too late to fix it. There seems to be a slight issue with the first load of each particle that we might've been able to resolve had we preloaded all of them on launch. Also, we absolutely agree that the difficulty scaling on the levels was a bit too exponential and we realize the game gets a bit unfair towards the last few levels due to the sheer quantity of enemies and difficulty to view them. Nonetheless, thank you so much for giving it a try!