It's a nice demonstration of a fantastic concept. With some work this could turn to a great game!
Slampig Software
Creator of
Recent community posts
Thanks!
I sure hope that's a very rare bug :D I noticed it happening once or twice very early in development and never after that, so I was hoping I had hallucinated it (there was no position list on the left yet). There's all kinds of spaghetti in the lap counter code, as there is a lot of possibilities for pushing and pulling cars over the finish line.
The moss growing more and more as the years go on is a great detail. I didn't manage to get further than 25 years, although I gave it plenty of good tries. The grey enemies blend to the dark background making them a bit hard to see. I had some success trying to get the enemy hordes stuck behind corners, but it wasn't enough to get me through the level.
There seemed to be a slight performance problem, as the game froze for a couple of seconds whenever loading a new effect for the first time (first time I shot, first time enemy died, first time I got hit), but luckily it didn't happen more than once each.
Congrats on making a fun game in such a short time!
I had fun trying to collect grandmas at key moments to allow taking the shortcuts with boost. Managed to S rank the first two levels! The car felt a bit like driving on ice, maybe adding some skid marks would make it feel more grounded without having to change the driving physics? Good job on finishing a game in the jam!
The concept for the game is great! I didn't manage to get very far as the timing required with the grapple was a bit tight. It felt a bit frustrating, when I tried to run and jump off a ledge, but just fall to my death. At first I thought the jump hitbox was to blame, but then I realized that I had sorted the abilities in wrong order. I think a unique sound effect for activating each different ability would help the player to realize what went wrong when the thing they expect didn't happen. I really like the mood of the game, simple graphics but nice looking.
