Awesome puzzle game! I tried making something similar, but your design space was much more complex than mine, so I can see why your puzzles would be so difficult to create. Great job, your game was such a fun challenge to play!
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Oh man, I can totally relate to that.
I had to cut a lot of mechanics out just to make the deadline to the point that I didn’t even have a main menu this morning and was debating if I should just spawn the player into level 1 immediately and call it a day.
It seems like you did a good job to pick the appropriate scope though, because your overall game is polished!