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Rocket Propelled Intern's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #7189 | 1.698 | 2.500 |
| Enjoyment | #7261 | 2.038 | 3.000 |
| Audio | #7312 | 1.812 | 2.667 |
| Creativity | #7494 | 2.265 | 3.333 |
| Artwork | #7888 | 1.925 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The primary loop of the game is 'weapons testing' where you fly around the map trying to get to the end without blowing up the building. The loop part coming from each level having to be beat with each weapon and going for the best time.
(Optional) What would you like to be called if GMTK features your game?
DuckLord
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Comments
That was really nice, I like the level variety and how different launchers felt. The game is on the shorter side, but it’s a time well spent.
This is a very fun entry! I enjoyed big maze-like levels and the mechanics introduced in every level. There is a lot of replayability with time trials and the different surfaces on levels add a lot of depth and strategy.
My only complaint is a bit nit-picky but when i frantically try to click and move my mouse as fast as i can to beat the level I sometimes click on window borders and accidentally resize of move the entire window. Otherwise a very fun game with a lot to offer, congrats on finishing!
Awesome game, good job. There's a lot of content for a game jam game. One suggestion might be that going to the next level shouldn't be locked behind getting a certain time on the level. Hitting TNT thats offscreen is also a bit unfair. But otherwise a good game!