Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

NotTwist

7
Posts
2
Followers
1
Following
A member registered Jul 13, 2022 · View creator page →

Creator of

Recent community posts

Probably the coolest idea for this gamejam and also really polished! I like the speedrun aspect and how it ties into the theme of the game, and the artstyle is colorful and really fun. Overall a great entry!

Very cool entry, I like the aesthetics and the main gameplay loop!

Wow, what a nice game, especially considering the time limit! I really like the huge amount of puzzles, and it really feels like all main mechanics are well developed. The art style is minimalistic and polished, my only complaint is that in some levels you can softlock yourself and have to restart, which I found a bit frustrating. Other than that, this is a great entry!

Thanks for playing, glad you enjoyed it

Thanks for playing, the high pitch noise is kinda of purpose, I was running out of time and had no music , so I decided that a ear ringing noise would fit the "clear white space" aesthetic. Also I think it's kinda funny

Thanks for great feedback!

I absolutely agree that level with a "button" and second last level are harder than others. Without any playtesters it is hard to understand the true difficulty of the level. Ideally we should've made more "transitional levels" so players could get used to new ideas. 

We had many problems with the "dash" mechanic: it was supposed to be an "endgame" feature but players were randomly dashing through blocks and softlocking themselves at earlier levels.  Personally I don't really know the solution to this problem, maybe earlier levels don't need this feature at all and it should locked away with code.

Anyway, I'm glad you enjoyed our game, even with its many flaws

Hey, 

the little tutorial hint on level 6 (the big image below) is incorrect, it should be like on the small image below