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(+2)

I found it challenging in just the right way, with good sound feedback. I just didn't quite understand how it fits the jam's theme.

Thanks!

I was hoping to put more time into the narrative of the game, where the player is “looping” back into the same room over and over again as part of the containment experiment (and also stuck in an infinite loop of trying to escape). But I ran out of time and even if I did polish that part, I realize it’s not a direct representation of the theme, so that’s totally a valid criticism.

Thank you for playing!