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(+1)

I really enjoy this take on the loop concept. I liked making more and more ducks and getting the satisfying quacks. I tried twice and both times I kinda got "soft locked" cause there was 2 ducks, but they sat at different tables. I liked how there were multiple controls, for the boat and the mouse. It took me a while to realize that the pointer position determined where the throws went, as it wasn't mentioned in the tutorial

(+2)

thanks for the detailed feedback! Yes there ended up being a few ways to get soft-locked that I unfortunately didn't have time to flesh out. My original plan was to make it more "casual" but ended up getting complex lol. Glad you enjoyed!