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(1 edit) (+1)

hello again!

so what i really should be doing with this game is figuring out exactly how its gonna flow and if the starting area is fun, and if the fruit/wood log stuff works or is just kind of filler content.

that is what i SHOULD be doing.

what ive actually been doing is making the grapple hook much, much cooler.

now, instead of just being pulled towards it when it hits something, it can actually act like a rope and let you swing thru the treetops (u can also pull urself in by holding right-click after its been extended).

ive been wanting to figure out how to do this for a long (looonnnggg) time, so im glad i finally got around to it. BUT, im gonna go back to some actual game design stuff now :P

The frames of the grappling hook where there is slack right before it connects = awesome. Looks like it's fun. It's hard to get a good grappeling hook to feel nice.

thats been by far my biggest problem, and its one that i havent totally solved--ive just got it to a point where im not super frustrated with it, cuz i really should not be focusing on other things :P