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(+1)

Thank you! Honestly I was a little worried about this one, the prototype was really quite dull to play right up until the last 24 hours where it finally started to come together

(+2)

I did wonder but somehow it all works. I don't usually enjoy physics games but, for some reason here, even when it goes all wrong and you end up in the wrong place and totally mess up your time it doesn't feel frustrating. I don't know why. Might be because the rounds are very quick plus the sense of whimsy.

(+2)

(And, as @BVSSIC said, tight controls so you don't feel as if you're fighting the game, you know you just need to perfect your technique and that is possible with practice.)