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Hello there, fellow DJ loop developers! We had a similar theme for our game, though we certainly went in quite a different direction.

Wow, what a cool and unique idea! A mouse-controlled turn-based dungeon crawler rhythm game is an incredible concept to even attempt, and I'd say you manage to do it quite well, too! There is nothing I can criticize about the core idea itself.

However, I personally found the UI to be slightly too overwhelming. The audio track-like movement system is a nice touch, but I feel like the inputs should probably be closer to the general dungeon area of the screen, as I couldn't manage to properly focus on either part very well.  I feel like you should maybe lift up the movement UI to the same height as the dungeon gameplay, or it can get very confusing and/or difficult to follow. But there's some genuinely great core ideas here that could be expanded into a full game!

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Hi! Thank you so much for playing! ♡

Oh wow, what a coincidence! Will definitely be checking out your game later! :D

Appreciate the detailed feedback! We are quite fond of the gameplay mechanics too, we should definitely come back to this later down the line after the jam~ And yeah, we do agree after playtesting it is quite hard to keep track of both the dungeon screen and the notes screen at the same time. Maybe in a future iteration we can move it to the side or maybe even overlay it on top of the game somehow!