I loved it! I wasn't really sure what to expect, but a simple quick rhythm game, wonderful.
For the scale, the art was charming and well thought out.
"Story mode" wasn't really a story, but I liked its limited time and clear objectives.
I could never tell if the nighttime was absent a timer? I suspected, but I was too paranoid to find out.
Maybe a "Take Your Time!" message in future?
It was fun! The randomness could've used more events, but on your time crunch, I can't blame the limited scope. I just got the coffee-pouring minigame like, 90% of the time on the first day.
Audio, also good. Glad there were sound effects. Would've enjoyed variety, but the timeline also makes perfect sense there.
Very clever, very quick. Worth the play. Thank you.
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Thanks for your thoughtful reply! I was trying to go very minimalist where I could, and I might have overdone it a bit. The story is meant to be that the barista is selling the store in three days. I also tried to avoid any text at night to further slow the player down and change the mood. I appreciate the feedback though. It's great to hear.
Thank you for playing!