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(+1)

Enjoyed this a lot! Cute pixel art, and a simple set of mechanics that’s explored pretty well. I do have a few critiques, if they might help:

  • I never remembered the order of when the different types of lasers activated, so I had to start each level with a bit of a trial-and-error routine.
  • Some levels felt like they probably had multiple solutions, or that parts of them were just “free”. Sometimes I’d end up in a wide open corner where almost any inputs would let me live.
(+1)

"I wanted to include something that showed which turn each laser attacks, but I didn’t manage to do it in time (I also thought it might make things too easy). As for the levels with open corners, that was a mistake I made while trying to make some levels easier. Thanks a lot for the feedback!!! I’ll try to fix this in this game and the next ones."