Enjoyed this a lot! Cute pixel art, and a simple set of mechanics that’s explored pretty well. I do have a few critiques, if they might help:
- I never remembered the order of when the different types of lasers activated, so I had to start each level with a bit of a trial-and-error routine.
- Some levels felt like they probably had multiple solutions, or that parts of them were just “free”. Sometimes I’d end up in a wide open corner where almost any inputs would let me live.