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Like other comments have said I think a lack of tutorial really hurts it, as it is a fairly complicated game. That being said once you get the hang of what the pieces do it becomes a very fun and engaging puzzle game that I wish there were more levels for, but I'm sure the level editor (which is really impressive btw) will make up for that and I will check out some custom stages. The lack of music and sounds is also unfortunate, but I understand some compromises have to be made for a game jam. Overall your team did a great job!

Yeah, I really tried to add in the audio we had our audio person make but unity just really didn't want to play ball. After jam we'll likely put up a build with more of the art and audio that was made for this!