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Hey, thanks for your comment! 

Do you mean that the player sometimes gets stuck in the ground when a clone falls on its head?

nono, i mean with the level tiles, the walls edges. like you jump and just 2 pixels touch the cieling and you are completly stoped on your rails.

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Sorry, I think I still don't entirely get it 😅.

Do you mean that the player stays still for a second while jumping up into a corner like this while pressing A? I think that might be happening due to some physics setting in the Engine (maybe friction). I'll see if I can change that after the rating period, if that is what you meant.