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(+1)

I played this for way longer than I originally planned. I had an incredible time with this game and would absolutely love to see this explored further, perhaps with roguelite elements i.e meta progression. I noticed that the bulk of the score earned would happen early in a run, so perhaps a boost later in the game could be helpful to keep it meaningful, maybe ores of higher value? Anyways, really good job!

(2 edits) (+1)

Ooooh, I wish I thought of a higher scoring late-game ore! So simple to implement, yet a way smoother balancing! I'll keep that in mind for a post-jam for sure 🙏✨