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i couldnt tell what actually triggered a game over? i assumed it would be when i had no more doughnuts on the conveyor but that wasn't the case. the tutorial just vaguely says its when the babies steal "too many" but there's no indication of how many that is

the actual gameplay was alright. the ever increasing baby spawn speed quickly gets unmanageable though and there ends up being nothing you can do to stop them from fully surrounding the conveyor. the point right before that happens where you can just barely fend them off is really tense and fun but its brief

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There is a rare bug that causes the game not to end because your assumption is correct, it’s supposed to end when the conveyor is empty. Thank you for the feedback and thanks for playing!

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ahhh that makes more sense. i had a bug where a baby got stuck at the edge of the screen and never finished running off with a donut, is that the same bug that causes the delayed game over?

They seem like they are related and that it’s also somehow related to hardware (only 1 of the 3 of us developing it could reproduce). I hope you still enjoyed your time!