Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thank you so much for playing our game. You are correct in the assumption that the clover extends time(we should have probably added item descriptions). When I was designing the enemies, I made their movement completely random independent of loops so they often end up in completely different locations.  We should have also added indication on how to open or what needs to be done to chests. Lastly, can you explain in detail what you did to make the player invincible so that we can fix this issue later on? Also, the boss name is "Gary" :).

Hmmmmm...

I honestly can't fully remember what happened. I have a feeling it's one of those EXTREMELY specific bugs where you get to use terminology like "client" and "server", but... all I remember is that as I was going into the hidden area to the left of spawn, I was running into enemies and pushing them without taking damage (also they didn't seem to notice me) and I couldn't collect the double jump after opening the chest.
Maybe my hitbox got hit elsewhere somehow?
Oddly enough, Gary the Scary seemed to know where I was and attacked at me directly. Though, His attacks didn't do any damage.