Thank you so much for playing our game. You are correct in the assumption that the clover extends time(we should have probably added item descriptions). When I was designing the enemies, I made their movement completely random independent of loops so they often end up in completely different locations. We should have also added indication on how to open or what needs to be done to chests. Lastly, can you explain in detail what you did to make the player invincible so that we can fix this issue later on? Also, the boss name is "Gary" :).
MrGodly0708
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A member registered Jul 30, 2025
