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Really well done game-wise, but yes the art is a bit of an eyesore. It seems a bit wrong when the in-scene art and damn near everything in game looks better than the player character. There are visual moments that work very well, the elevator moving, the hanging, the monster. I quite like lo-rez and minimalist pixel art, but I feel like if you tried just a smidgen harder at the art and worked on consistency, it would really help with the mood of your projects. But kudos for the theme and the intro, I was not expecting the leap of faith at the beginning.