Really cool concept! I like the idea of doing puzzles that focus on looping. Only complaint is the fov or controls are kind of hard to get a grasp of. Also totally agree with the witness comment
The camera and mouse controls were/are very frustrating to deal with >:[ (from a developer and player standpoint). Building for WebGL really threw off some things regarding the mouse that were working perfectly in engine, but alas! Thank you for playing!!