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(+1)
  • Main issue is that low-velocity friction isn't high enough, so you usually have to wait >30 seconds for the next shot even after the balls have essentially stopped moving
  • Main idea could be expanded greatly, the tiny set portals don't change the game that much and you can't really see through them effectively to line up shots
  • Would love audio & visual feedback after sinking a ball into a pocket, and/or something keeping track of score
  • If you hit the balls hard enough they go over the side and don't respawn or anything if I understand correctly
  • Rotating the camera more freely or at least a little faster would be nice
(+1)

Thanks for taking the time to try it out, and for the feedback. That wait time is brutal! We fiddled with the physics settings and realized ... we didn't know what we were doing :) I've added your suggestions to our task list. Thanks again!