- Main issue is that low-velocity friction isn't high enough, so you usually have to wait >30 seconds for the next shot even after the balls have essentially stopped moving
- Main idea could be expanded greatly, the tiny set portals don't change the game that much and you can't really see through them effectively to line up shots
- Would love audio & visual feedback after sinking a ball into a pocket, and/or something keeping track of score
- If you hit the balls hard enough they go over the side and don't respawn or anything if I understand correctly
- Rotating the camera more freely or at least a little faster would be nice