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(+2)

The looks and mechanics are very solid. A Casual tower defence with melee is something I've never seen before, so very creative I'd say. But for a game jam, it is painfully slow. I just let it run in the background for a bit, buy stuff, and repeat.

Thanks for giving it a go! Right from the start we set out to make an incremental game and like many of those in the genre, it's built to take a while until you've got things maxed out. It's definitely designed for leaving it on in the background unless you really want to optimize your time & strategy. For an incremental game it is rather on the shorter side though, as it can be finished within less than an hour. There was some debate in our group whether we wanted to lean more towards genre tropes or optimize it for the game jam and I guess this was our compromise.
Thanks again for playing and leaving a comment!