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(+1)

Thanks so much for playing our game and taking the time to write such an extensive comment!!!

These are lots of very valid issues your pointing out. 

I guess one problem was, that on the last few days of the jam we had so many additional ideas for and tried to put everything inside the game. Because of this we really hadn‘t enough time to playtest everything as much as would‘ve been appropriate. 

And by the time we realized that the complexity was just too high, we were so short on time, that we tried to pack everything the player needs to know inside a tutorial, which ended up being just loads and loads of text (while still not containing every useful tip, because when you develop it yourself it just seems obvious somehow, which is bad...).

We will take all your tips and feedback to the heart. And I‘m looking forward to apply them (maybe in an update to this game or another game jam) to deliver a much better player experience!