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(2 edits) (+2)

What nice puzzle mechanics! As with so little time, the puzzle difficulty seems to be a bit all over the place. This time, the first level was on the though side.  There were also a few I solved without using all the dudes available, which might be intended. Puzzle 2-4 was a highlight for spot on difficulty! But then level 3 was way too easy. I think I got an unintended solution for the last puzzle (3-4), since I didn't have to use anything as complex as the comment describes. (Orb guys on row 3 column 3 and 6, wand guys on column 7, row 3 and 4)

There are also some graphical issues. Sprite ordering you probably already know, but in 2-2, some of the coin enemy sprites got turned around. The physics was still as original, but the sprites did not reset correctly after the enemies were hit from a left to right facing tile.

Also, their is one guy not described. The other wizard, that zaps a column.

Thank you for playing!


Yeah we know most of the stuff, 


I found that solution after the submission. I think the one you listed is a bit more elegant


Maybe  we'll polish it up a bit someday ^_^

(+1)

Got the same solution for the last puzzle! I had a feeling it wasn't intended too  lol