Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

So I am not going to rate yet, as I have a genuine question.
Were damaged road pieces intended to purposefully be undestroyable? 

Other than that it was a slightly irksome game, as it requires a lot of work to undo even a single tile being damaged (having to destroy another part of the road and connect them up within a very short period of time). 

The only other major issues I had were with the instructions which, due to being quite "crowded" were hard to actually get to sink in my head. Further more the "r" key only seems to reset the level, and not send you back to the main menu unless you have lost already, which means it is impossible to look at the instructions for guidance mid-game, and requires a full loss or restart of the entire game to do so.
That said, the art style is really nice, and so is the solid sound design! 
Great work! 

(+1)

Yeah, the original idea was that destroyed tracks would force you to reroute the track to get around it.... but it ended up being quite difficult as a result! Apologies on the restart functionality -- that was intentional but I can see how it'd be annoying!

(+2)

No worries at all chap! These jams are a learning process! The concept itself is quite a cool one imho! :D