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shrubino

69
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A member registered Feb 27, 2024 · View creator page →

Creator of

Recent community posts

I got to level 17. It's a good game

thank you!

Close enough, welcome back World's Hardest Game

Nooo WebGL broke after the intro for me :(

Damn I never shoulda gotten crossfaded at the Broken Unity Shader bar. this rules

I made it to the finish line and now I demand a medal 

Played this on my drawing pad -- brutally hard, would recommend

this is so good but why can't I ever be enough for her...

10000/10 game, insanely good presentation and ending. so curious how you did the room switching on beat

fuck yes I defeated the wizard of rock n' roll. not sure if I ever figured out spell selection tho... Rad visuals and soundtrack made this super fun

Insanely juicy, we need more tracks stat

Absolute cinema. Incredible dark slice of life, a modern-day Frank's Adventure, 10/10

Walked through the woods and kept thinking I was seeing ghosts in the fog, really nice effect

give me a GUN already!

I need the PGN for this match

what if I just remade chess.com for flat game

close but this is a different game

The cinematics are so good

I'm glad you made it that far! I did know about this bug, the way the cars determine how to drive on the loop gets a bit wonky at high speeds. I guess we'll just call that the win state!

Really nicely done -- atmospheric, easy to play, tricky and fun

Cool puzzler -- wasn't always clear why I could go in certain directions and not others, and the controls weren't explained at first (took me a sec to find "press E to interact w/ switches") but otherwise nicely done

Nice idea -- had some issues with clockwise vs. counter-clockwise loop detection but otherwise nicely coded!

Same note about the E key, but otherwise a fun little puzzle platformer!

Yeah, the original idea was that destroyed tracks would force you to reroute the track to get around it.... but it ended up being quite difficult as a result! Apologies on the restart functionality -- that was intentional but I can see how it'd be annoying!

Thank you! I did know there would be a lot of racetracks lol

A more juicy version of the paperclip genre. Loved the sights and sounds, plus the final card was awesome. This is the game I wish I'd made lol

Did you have any luck with the full screen button?

Just enabled the fullscreen option, LMK if you're able to play it now

I just edited the game page to turn on the fullscreen button, LMK if that allows you to play it now!

Thanks for playing! Your game was one of my absolute favorites in this jam -- we're hoping to get that screen sizing issue fixed once we can update the game file itself.

We'll get that window sizing thing sorted once we're allowed to update post-jam! Did you try zooming your browser out to ~150%?

Sorry about the sizing! Were you able to fix it by zooming out?

Really nice -- somewhat frustrating when you miss a jump and have to watch all the notes fly above your head, but I loved the rails

Damn, I'm sorry to hear that! If you feel like sending your specs/usage case maybe it's something I can sort out in future tweaks

Really nice gameplay -- took me a while to figure out the "on beat" mechanic but once you get the hang it's super satisfying

Interesting little narrative game -- I liked the thought bubbles! Couldn't get my computer to accept my edits though. Loved the art!

Oh no! For some users, zooming out your browser to ~150% can help you see it all in one screen, LMK if that works!

Very tough! Took me a while to understand the heartbeat mechanics but once I got the hang of it it was fun -- almost like forced speedrunning

Cozy little sokoban game -- loved the art style. Not sure I got much "beat" in there but it was a fun puzzle

Verry polished and unified art style. Controls felt a little choppy at first but once I figured out the speed up and chrono slow I loved it