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  • C: I love the idea of flipping coins and using randomness. It felt like a novel use of the roguelike system.
  • E:  I was confused by how some of the mechanics with he cards worked. Seemed interesting, but I got lost, and while the idea was awesome, the lack of explanation and the simpler upgrades left me wanting more.
  • N: Seemed pretty idea-focused, which is OK! The idea was lovely.
  • R: Cards were simple. I liked the coins, awesome work on those. I do wish there were some variance, though, especially for weighting.
  • U: Exactly what I would expect out of a game like this. Very nice. Good choices

I agree with all the things you mentioned. I understand your confusion, I was going to add a tutorial but I kind of got caught up with other things. Some of the cards could have better wording/explanations on how they work. As for the narrative, I was lost on what to do for it, so I just skipped it lol. Thanks for playing and the feedback!