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(+1)

Nice job!

It has a nice game loop, but it seems like the rate that you can gain money doesn't necessarily increase over time. It would be neat if there were mechanics that enabled this (like maybe upgrades, or simply being able to plant all your available seeds in one turn)

(1 edit)

Yeah, you're right. there's is no growth, values are static, but I don't think that you can get economically locked, And I agree that some "upgrades" like better seeds, which you sell the fruits for a better rate, would make the game better.
Maybe if this project gets resurrected after the Jam.