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(+4)

Me and my 2 friends who did out submission just saw this game and really enjoyed! Well done for getting the mimicked level mechanics working! 
The artwork was damn near perfect, and was one of our fave parts. 
The only issue is the lack of context on startup (i.e. it took us a hot minute to figure out exactly what was happening, and we never quite figured out the purpose of the score / number on the side. 
Furthermore, as the game was very "space around you" focused, it would of been nice for the audio to be a smidge designed to be a little more easily reactable to (i.e. knowing more reliably where the drones were / if they were on your tail) along with the red outline when a drone is close perhaps being space-determined (i.e. only the left side of the screen goes red if the drone is more to your left etc. If this is already a thing, then it was something I did not actually notice.) 
Either way, fantastic entry, and in Godot no less!
It is an engine I've been considering looking into, and this game has likely been the deciding factor into actually diving into it! 
Well done! 

(+3)

Thanks for the excellent feedback we will take your advice to heart! Yah Godot is solid and it is worth it to check it out because the way it works is very different however it definitely needs a few years to get more consistent in my opinion because some things are great and others are bafflingly bad or confusing along with things just being in weird menus.