Three things I liked about this game:
- The music is outstanding! Someone has been learning from the greats of the GBC era. 😉
- The game is pretty straightforward; nothing is too hard to do or figure out.
- Fun references to past jam games.
Three things I did not like:
- The platforming section was a bit rough. I wasn't sure whether or not I could jump on enemies, the acceleration/deceleration made movement feel a little slippery, and having an object that you can stand on and also walk past is a bit iffy.
- A minor quibble, but if you can't leave an area without completing the objective first, why give the player the option to leave at all? Similarly, why give the player the option to say "no" when there clearly is no reason to stay? And why let a player return to an area that has been completed?
- The game is so short and there's no game over areas, so having a save menu seemed a bit redundant; I would have preferred to have a run button.
Also, I'm not sure if there's anything you could have done about this, but the fact that the text UI refreshes each time you change a letter on a character's name was a little annoying. It still was a neat touch for name reveals.