The idea of combining a classic game like Snake with a sort of tower defense mechanic is brilliant!
I love the "zoomie meter". Catching your own tail when it’s full perfectly captures that chaotic dog energy we all know in real life.
My only issue is with the controls: they feel a bit unresponsive at times. It seems like there’s a slight delay when trying to chain direction inputs quickly, so I don’t always feel fully in control of the dog.
Still, a really cool and creative concept!