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Thanks so much for the review! Thanks for letting me know about the metric inconsistency (I honestly just forgot about the character select screen in my implementation >.<), I'll add space bar for text advancement, its an easy addition.

A "Mirror" function is on the way, so you can see your character's sprite next to your opponent's in an accurate to scale environment.

The left-most card getting played is a bug, around the 10th is when I'm dropping the next update, and it has a fix.

7 is your hand size per turn, but you can draw over that limit, but I can add that to the tutorial for sure.

(+1)

Awesome! Can't wait for the mirror function. I understand that visually it would make sense to have the environment adapt to the scale of both the characters and the background according to POV but it's such a development trap... I'd totally be ok with a static background just as it is right now <3

As for the hand size I really thought we weren't able to have more than 7 cards in hand but I see now I'm wrong so I don't really see a need to have it explained in the tutorial. Thanks!