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(+2)

It looks cozy actually :)

I think the arrow that shows the quest could be improved - you can even remove it when you are close to the quest. Because for example I was trying to look where the arrow points but it points up and down depending on where you are looking at when  already near the quest. I think its better without the arrow in close proximity to the quest item, so the player can focus on finding the quest item and interact with that instead of following the arrow (the arrow mechanics is awesome all in all btw, just near the quest item its a bit confusing)

Another thing I just noticed as it was mentioned below - "chop the wood" doesn't disappear from the quest log when it's done. regardless of in which order you approach this task.

One more thingy - not sure if that's a bug or by design, but I was running around from one task to another and when there is a camera view for the task with the animation but I am still running I can see myself running instead of the task animation...

I hope to see this game to be develop further in the next sprints :) looks really good! 

(+2)

That's a great note about the arrow. I'll definitely add that to the list of things to upgrade. And yes, I have cursed myself with a game that needs content, so the environmental animations will be fixed eventually lol.