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The hitboxes on the enemies can be a little extreme. And the crank part can be frustrating for some. I’d say there are techniques to it - and it does become quite easy having been the person that played the levels repeatedly. But that would also be a fault in testing, I should have tested with more fresh players.  If you can manage it through, the second half of the game is not timing pressured at all. 

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I just got the Catalog update and the timing is so much better, it’s playable (and much fairer) now. I really appreciate the quick response, thank you!

Update: I was very confused by this room until I discovered something can be moved. Interesting.

Ah great to hear - thanks for the feedback, it makes it much easier to improve the game, so I'm glad you did. Hope you enjoy the rest of it.