Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yeah, judging by the comments, I missed on the balance with the jump economy. I didn't want players losing because of two bad rolls and not having enough jumps, but I leaned too hard in that direction.
When I revisit the project I'm going to have a look at the balance and add bigger gaps, or paths for higher rewards that require a greater amount of your jump pool.
Thanks a lot for playing and the feedback!