Finally got a chance to try this out. Overall it seems nice, but there are a couple things I either missed or did not work:
- The list of things needed should include tokens or something. After a 6 or so "rounds", I simply couldn't continue playing due too being overwhelmed by having to keep track of were units were. The map already contains land features, discovery notes and "explored" markings. Leaving very little room to add "basic unit #4" to a hex.
- Missing culture: It seems like the war gaming-aspect might work well in the game, but I had hoped for more of a "storytelling game". So having things that make the civilization feel like it has culture and such, would be nice.
- Grey lines to write on, I really dislike writing in open space. So having grey guidelines would help a lot.
- A clean hex map for custom play. I know there are free ones out there, but having one in the style of the game would be neat. And if so, make it a faded grey so a pencil is easier to see.